Friday, 3 June 2016

Battle Report: Preditta (GO) sprays Lead and Molly (BJ) puts out Zombies



Game at the club with GO.


BJ with Molly, Bettie, Slapper Zombies, Sybelle, Autopsy and Remains.

GO with Predita, her family, Papa Loco, Ostriders, death Marshall and Nephlim
  
This was an unusual game, rather than a give and take it seemed to consist of BJ putting out zombies and the Governor’s Orifice spraying a lot of lead.
  
It was not the kind of game that lends itself to action and reaction or move and counter move narrative. Instead a lot of stuff happened. I mean a lot happened and kept happening. GO definitely won, but we think this was about 6:5. It was very confusing. We ran out of corpse and head markers, as well as scheme markers. The picture was taken end of turn 1 or first bit of turn 2 at the latest.

The game went 4 turns, during which Molly summoned Zombies, and autopsies and remains spammed schemes and the Ortega’s shot stuff. By end of turn 4 BJ was down to Molly and an Autopsy, and had lost all semblance of board control. GO was able to move models, break through and deny convict labour and ultimately clean up. BJ didn’t collect enough heads because he didn’t kill enough. GO could not collect any more heads.

GO described it as a zombie survival horror movie or zombie shoot ‘em up, which is more or less what happened. The battle for  Imjin also comes to mind where one side sent in their soldiers until their enemies ran out of ammo and their guns overheated. Guns don’t overheat in Malifaux. But you can run out of zombies.

GO was very patient as I more or less summoned four or more models a turn, and looked the same rules up again and again like the noob that I am. This was the highest number of zombies I have ever summoned, but it was also the greatest number of turns I have yet played – so I guess I am getting faster.

GO felt he screwed up chain activation, but I think he is being too harsh on himself. I thought the recent ABZ-champion played well, slowly winning the war of attrition and chain activating to make sure he finished-off key zombie-minions before they activated. He also felt he misplaced Frank because Francisco was too far from Predita to pass on Wp and Df bonuses. But Bettie and many, many belles, went down because of Frankie boy. Frank was a busy man doing men’s work, albeit getting embroiled in sleazy murder case when BJ cheated in an Ace to make sure Frank was framed for Murder. (Frankie thought the doxie was in drag).

BJ felt he never really got his Belle slapper line set up, so never really got to lure and kill stuff. GO felt that BJ also made poor summon choices. This was true to a point, but you can only summon what there’s the cards for. But there were certainly some poor choices – a Drowned at the end would have got BJ convict labour for example, equally reactivating a punk zombie or giving it an extra attack would have helped deal with the woman herself (Predita). Instead BJ tried to swamp Predita with autopsies and mindless zombies. Which did not work – a Mwwwhaha was probably needed by that point. In general, BJ upping his kill count would have got him heads for VP and cards via “Ours is the Night”. BJ’s outing of Bettie was also very questionable; she is actually a very fragile soul – especially when Ostriders are eating the hand. There were times when BJ should have left her buried in her comfy closet. Ostriders were another thing GO felt BJ should have dealt with – again the zombie slapping line could have done this.


Despite loosing it was a very fun game. I loved what was happening on both sides of the table as the ressers tried to franticly summon and keep at bay those gun-toting murdering, guild psychopaths. But sadly the zombie way of life was not to prevail on this occasion. Still we pick ourselves up – piece by piece – put the bits back in roughly the right order and shamble on. It is what zombies do best.

 I really enjoyed setting up 20+ zombie strumpets, sailors and cowboys, so I hope Governor’s Orifice and Predita enjoyed them going down.


If we truly read the schemes from the corpses and heads correctly: GO 6 vs BJ 5.


 Good job GO & GG!

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