Thursday, 28 July 2016

New Henchmen and Enforcers Part 3

Lots of real life and some painting.
But in my inbetween nights have been working hard on increasing my Henchmen and Enforcers.






First up is my metal rogue necromancy. A bargain 5 GBP (Pre-brexit). The necromancy is so cool because he is a horror. He can be prompted by Molly for an Attack, gets black blood and immunity to it, can dish out poison and hands out an attack when Molly summons and a TN 15 WP test is failed. He also gets two AP like any body else. So 4 attacks a turn. Unfortunately he can not be given reactivate (its not a minion).





I would like to get a plastic one also. I loved painting all the different textures on it.S&M showed me his McTavish and some shiny Alligator Skin – I might try that for the snake. Maybe some glistening entrails also.







Glistening entrails brings me to Toshiro. Like Chiaki, he’s been stopped presentable rather than finished. He needs glistening in some places, and a final flesh highlight (head and toes) and the sword and fan haven’t really gone beyond base coats, his hair and beard also need work.



And the Ashigaru.  The spearman is a summon for Toshiro. I need two. Like Chiaki I have gone for a more Han feel, complete with jade goods etc. He also has been stopped part way through. Which is kind of ok with plastics. On the close up you can see my mistakes (the shoulder pads should not be blue, and a black part of his sleave should be blue!!). I like the lacquer effect on the armour, and his dry bones. I look forward to their final coat.

I really like Malifaux, and I really like ressers. Both not choices i would have made. Praise be for the things that happen.

Well, I gotta go. Time to light the hand, roll the bones and see what the late night air will bring. I hear talk of a new mistress in the haunted quarters. I feel I better clear the catacombs and make a little more space, in hope I can lure her here.